Rabies
With 1.10, shifter druid gained 2 viable additional attacks, one of which is Rabies. Rabies is an attack enhanced with skill based poison damage that is only useble by the wolf. It has a certain duration on opponents, so it doesn't make all its damage instantly. Rabies can be harmless at the lower levels, but at higher levels, it can kill with 1 bite.
Rabies has only 1 synergy for its poison damage, a %18 increase in poison damage per skill spent in Poison Creeper. So it takes 40 skills to invest in rabies. But there is a certain item, the Carrion Wind Unique Ring that has level 21 Poison Creeper charges which gives 21 synergy points to Poison Creeper. With the use of the ring, investment of rabies takes only 20 skill points. Please note that Carrion Wind will not work if any point is spent on Poison Creeper.
The poisoned opponent also delivers the poison to other opponents at close contact, so rabies can be used as a mass destruction skill.
The poison effect of rabies can not be blocked.
Rabies seems to be uninterruptible. More on rabies findings here.
Unlike normal poisons, rabies kills.
When you bite again the already bitten opponent before the duration of poison ends, the poison duration will not be reset and will complete its duration and end. So it does not effect the opponent in terms of poison damage.
After a rabies attack, no other poison effects the opponent till the duration wears off.
Rabies Attack Speed
Attack speed of rabies can be calculated from the Fury Speed Table.
5 frame breakpoint of the standard attack=4 frame breakpoint of rabies.
7 frame breakpoint of the standard attack=5 frame breakpoint of rabies.
8 frame breakpoint of the standard attack=6 frame breakpoint of rabies.
So a 6/4 fury weapon will attack at 5 frames with rabies.
To Rabies Equipment and Rabies Damage
There is an important issue regarding the damage of rabies called Rabies Damage Boost issue.