1. Honor the Fierce One in Battles
2. Honor the Fierce One with Praises
3. Honor the Fierce One with Honor
4. Denouncing
5. Restrictions and Obligations



1. Honor the Fierce One in Battles

The Fierce One loves battles. He rewards captains daring enough to fight and expose their precious ship to damage against other players.

Chosen will have to prove themselves worthy of a place among the Fierce. Therefore a Chosen Ranking system is used. Based on your Battle Score, Amount of battles fought and your Won/Lost ratio you will climb the rankings. Have a look at the Ranking System to get into the details of the Rankings.

Every player who wishes to get on this Fierce Ranking List and thus become eligible, needs to send battle reports to the Fierce Mailing list. The best way to do this is by copy-pasting the result of Galaxion's battle score calculator.

Galactic Criminals (such as Dybuk Releasers and terminal purgers) and heretics of the Fierce Prophet will never be chosen.

Temporary Chosen Slots are offered to young ships who want to learn the way of the Fierce.

Battles will be listed on the Fierce Ranking Table.



2. Honor the Fierce One with Praises

In order to maintain a maximum set of Chosen, every Chosen One is required to Praise every second turn on average. The more praises we gather, the more followers gain access to Chosenhood.

Lack of Praises will cause Chosen ones to loose their status. Limited exceptions to the praising requirements may be granted, but permission *must* be obtained in advance.



3. Honor the Fierce One with Honor

All battles are to be held by the Code of Honor, and only such battles are recorded in the Ranking List.

A Fierce Captain cannot attack when he has specifically said that turn that he will not attack. Each meeting is considered separately.

A Fierce Captain will not get credit for attacking inferior vessels. Attacks against ships in the top-20 biggest ships or with at least 80% your own power index, are fierce and honorable.

Attacks against newbies (ships under 100 turns of age) are prohibited by Fierce Chosen unless the newbie has initiated combat against another player, or is a Dybuk Releaser or terminal purger.

No ship offering official Dybuk protection at least 24 hours before the turn gen can be attacked or chased.



4. Denouncing

All denounces require permission. If permission is not granted, denouncing captains will be made heretics.

Young captains are allowed a number of denounces to gain enlightenment or can become a Chosen for 1 turn in order to cast the spell – but permission needs to be granted by the Prophet. Young captains that are low on favor are encouraged to contact the Prophet and ask for a number of denounces and will be guided to become self-sufficient in gathering favor.

The Fierce One is dedicated to help young Captains. They are the future; they are the next Fierce Ones.



5. Restrictions and Obligations

Multi-chosen ships will generally not be allowed.

Being a Chosen of the Fierce One is a dangerous gift. You declare yourself ready for battle, willing to risk damage, bold enough to face the universe. ANY Fierce Chosen can be attacked by ANY other ship regardless its size. However, Battle scores will be calculated according to the 80% rule.






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