
Make sure you close the Geocities ads so the page will display properly.
This page is rarely gets updated becasue I only get 15mb of webspace. I cant even upload all of my OLD games with 15mb! Since I am not a web programmer, I dont update the page very much...also having such a small amount of space and a tiny badnwidth limit keeps me from touching this website. Also, the annoying add on the side of teh page can ruin the format.
Anyway, this page was made in MSpaint and notepad. I keep it simple since thats all this page needs. If you know of a cool web server that gives me more than 15mb for free, let me know.
11/10/08
Long time no see!
I am now doing some XNA coding. I need some more web space, so I can upload my other old stuff, and more current projects I have done...like my ports to my gp2x and my soon to be XNA games.
I also put up a recent copy of my resume in the about me section, so you guys can see what I've been doing for the past few years.
2/8/07
I added a KaBlammyman FAQ in the "About me" section...check it out!
1/5/07
almost a whole year before an update? Meh
I have been programming stuff, but it never makes it to the web. Why? becasue geocities sux...I dont have very much webspace.
Anyway, what have I done?
Well, I graduated from college. and ummm...I movedf back to San Francisco. Oh yeah, I got a job...i got it soon after my last update. I work here I'm a programmer. (big surprise)
Since I program for a living now, I dont make many games on my own anymore. Truth be told, I will make games for the company one day...but before that can happen, I have other non-gaming things to work on. (booooriiiiiiing)
On the gaming side of things, I made a psudo 3d race game for my senior project using digial graphics. (think of Sega's Outrun or Square's Rad racer but with digital camera graphics of my 1987 acura integra) The game play is not terrible, but theres much to be desired. It got me a good grade for my senior project though!
I also made 2 ports to a game system called GP2X
I ported Newdunkfest (which was updated for this port...you can get the windwos version in the misc games section)
super grand prix 2
Its a lot of work to port games to the system even though it allows me to use allegro. It the fact I have to resize or redo graphics or how they are handled. Its a PITA. The 2 games I ported didnt need a graphics overhaul since dunkfest is already at 320x200 and I was able to make the viewable screen smaller for sgp2. Its harder to play sgp2, but its worth it.
I'm thinking about porting freeway madness too...shouldnt be too hard. Maybe even tetris.
I have been improving many of my older games, seeing if I want to take the plunge and port them to my gp2x...but meh. I havemade some utilities to make the job easier, but, the graphic resizer has too many bugs...and it uses allegro's dat prgram which also sux. This is why only 2 games have been ported.
2/2/06
I have been programming again...and a lot. I'm done with school now, so I'm bored. I have been finishing the "updates" I started on various projects and games. Stay tuned! I woner where I can host them? I'm out of webspace...
This is my game programming page. I FINIALLY UPDATED IT!! I did it all on my own too. I learned a small bit of Java script and a bit of CSS, but no thanx to
the person who was supposed to help me! Oh well. Oh yeah, I made this page entirely in MS Paint and MS Notepad¡Klike a man should. I think the page looks kinda
cool. Not bad for someone who never stepped foot in an art or web design class, huh? BTW, Dream waver, FrontPage and anything the like is fo' suckas! Yeah,
that's right...I went there.
Anyway, on this page, you will find only SOME of the games I have made. Geocities won't let me have more than 15mb of space, so what can I do? I will list
all the games I made and the ones that I attempted to make, but I gave up on. If you want something that isn't download-able, drop me a line
and I'll send it to you.
You may have the source to my games, just ask me. I don't want to just GIVE the source away without permission since I worked hard on it. I know that I got
help to make this source, but I did lot of work on my own also.
The resume
- SKILLS
- C
- C++
- JAVA
- C#
- Intel Assembly
- Python
- EMPLOYMENT HISTORY
I-play, San Mateo, CA Oct 2007 -> Present
J2ME/BREW Porting Engineer
Jewel Quest II (Casual) - full and pre-load versions; I-play Bowling (Casual); Super Jewel Quest (Casual); Fast and Furious Fugitive(Casual) - 2D and 3D; Jewel Quest Solitaire (Casual); My Dog 2 (Casual); Metal Slug 3 Mobile (Casual); Slingo Quest (Casual); PillowFight (Casual); ER Rush (Casual); VH1 Know it all (Casual); World Championship pool 2007 (Casual) - 2D and 3D; Fast and Furious Tokyo (Casual); 5 Card Slingo (Casual)
- Port games for new and prototype handsets
- Uses ANT to build and port games
- Develop code to add touch screen and accelerometer functionality to existing games
- Fix bugs and miscellaneous porting issues
- Develop preload versions of popular games for mobile carriers
- Collaborate with Q/A to fix and redesign portions of games to overcome handset limitations
- Develop specialty code to ensure game play is constant with previous versions
Page44 Studios, San Francisco, CA May 2007 -> Sept 2007 (Contract)
Game Engineer
Tony Hawk Proving Grounds (PS2, Wii)
- Used Nerversoft's q-script scripting language to design and create new in-game goals as well as port existing Neversoft goals to the PS2 and the Wii
- Used C++ to help improve the game's script parsing and handling
- Collaborated with 3D artists, game producers, and a team of programmers to solve a wide variety of design and porting problems
Banc of America Securities, San Francisco, CA April 2007 -> May 2007
Programmer
- Part of a 3 man team to help identify, name, and organize 1.8 million computers and servers
- Made 3 different utilities to process using the C programming language
- To parse through 1.8 million SOA records, find unique system architectures, identify VLANs, and create a specification list
OnomyLabs Inc., Menlo Park, CA March 2006 -> March 2007
Jr. Programmer
- Programmed low level win32 programs using C++, win sockets, the serial port and windows hooks for various interactive devices
- Setup TOMCAT and Tiny Web servers
- Programmed CGI server side scripts for the Tiny web servers
- Used Python and C to interface with Postgre SQL databases
- Build and install servers and computer systems
- Spear headed the videogame projects for various interactive devices
JAMDAT Mobile, Los Angeles, CA July 2005 -> Sept 2005
J2ME QA Tester
- Tested J2ME applications on a wide variety of devices for functional, gameplay, and legal issues
- Communicated with developers via a database to fix any errors.
- EDUCATION
University of La Verne, La Verne, CA
- Bachelor of Science in Computer Science and Engineering
- Data Structures
- Compiler Design
- Assembly Language
- Circuit Design and Analysis
California State Polytechnic University, Pomona, CA 2000 -> 2003
- INTERESTS AND ACTIVITIES
- University of La Verne Intercollegiate Basketball Team, 2003 -> 2005
- Active member of computer club, 2003 -> 2005
- Made over 15 PC games, 2 for the Gameboy Advance videogame system, and 2 for the GP2X personal multimedia player, some of which are available on my personal website (here)
The programmer
I'm from San Francisco CA, went to highschool at Saint Ignatius College Prep. but I went to college in SoCal at the University of La Verne. I'm an ex college basketball player who tried his hand at some ABA basketball.
I drive a bad ass 1987 Acura Integra which is my daily driver and AutoX monster! Shes a turbo charged beauty! I rebuilt teh engine myself, welded up a turbo manifold, tune the ecu ( the cars computer) and daily drive her. She has her share of problems (most of which are casued by me LOL) but I wouldnt trade ehr for the world!
I am also into popping and locking...I'm not bad, but I have a lot of improving to do. I dont practice anymore...but everynow and then you will see me pop or lock if the mood feels right. The way I dance causes people to circle around me and clap!
Anyway, I'm a very out going person who is easy to talk to; people seem to open up to me easily. I like to joke around and have a good time. I like to dance,
play basketball, bowl a little bit, play videogames, and work out. I also like working on my car and driving it at SCCA auto
-crosses
Here is a FAQ about KaBlammyman and "what it means." I will add more when there is a need for more information from the KaBalmmyman fever.
Q: How do you prenounce KaBlammyman?
A: "Ka-Blam-me-man"
Q: Who is KaBlammyman?
A: KaBlammyman is a comic book character I made in 7th grade. It all started with a flip book of a simple drawing of a "guy" who went on a lil adventure to get to work. He then went on to star in a series of flip books...each one better than the previous.
Q: Are you KaBlammyman?
A: Sure, why not.
Q: Why is that your "inernet thingy" name?
A: Because I use that name on AIM, yahoo messenger, message boards, xbox live, and my webpage. I like to be consistent!
Q: What else has KaBlammyman been in?
A: I made a videogame about him, which can be downloaded from the side scroller section.
Q: Is KaBlammyman cool?
A: Yes, and he's also bad ass.
Q: Does he have a history?
A: In 8th grade, I wanted to make KaBlammyman more of a "normal" action/comic book hero, so the game I pictured and designed reflected that. (In reality, it was just a combo of the games I liked at the time, like Megaman(X), sonic the hedgehog, super mario, etc) Anyway, I learned how to program in C/C++ while in HS, so I made a "demo game." Honestly, the demo game suxed. I later re-did the demo game, but its nothing like the game I envisioned...and it still sux! I don't have the time or the art mastery to do it the way I want to, so just like in the flip books, he's a crude lil drawing.
Q: So, this "crude little drawing" is cool?
A: No, it sux. I drew pictures of "the real KaBlammyman" but they are on paper at my house in San Francisco. I'm no artist, but they aren't bad IMO.
Q: Is there a KaBlammyman fan club?
A: Yes
Q: What are your plans for KaBlammyman?
A: A real cool videogame, movies, shoe deals, and maybe even a line of colognes and body sprays. It should be called something like "KaBlam!" or something like that. One squirt and the ladies will be all over you.
Q: Can he be my hero too?
A: He's the people's hero! BTW, he's a black male (Under his super suit) lost in a world he never knew! His super suit happens to be white...
Q: How did you come up with the name?
A: In the flip books, he would crash into things, and would get hurt a lot. So that name just popped into my head after I finished the first flip book. The name just stuck after all these years. Now it's a symbol of his power of explosion and his ability to bounce off walls (not crash into them.) Because of all these "changes," I have a great story line that includes his true past, the explanations, and things that will happen in the future.
Q: You are a dork
A: That's not a question, genius
Q: Okay, fine, are you a dork?
A: If you are asking if I'm a whales penis, then the answer is no, I am not a dork. However, I have nerd tendencies.