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What I Do for a Living

I am a Human Factors engineer in the software industry, which means I am responsible both for the GUI design and usability testing of my companies user interfaces:
  • When people hear "GUI Design" they assume that a graphic designer is doing the "design." While Look and Feel is an important component of GUIs, ideally the actual appearance and operation of software applications should be governed by a set of GUI Development/Design Standards that precludes massive variation/redesign from GUI to GUI. Therefore, while Human Factors is responsible for maintaining and adhering to those standards, its primary mission lies in identifying the tasks users need to perform with the GUI and then designing the GUI's workflow to allow users to complete those tasks as easily as possible. It is important to note that the "workflow" must take into account the nature of the intended users (who they are, their backgrounds, their level of computer experience, etc.), the types of tasks being performed, the order in which the users move through a GUI's screens, and the information that appears on those screens. 
  • When people hear "Usability" they invariably add the "Testing," which they often assume is something that is done on the completed product at the end of a development cycle. Unfortunately, if you wait until the end of your software cycle to usability test, you lose any real benefit of the testing since you then have to wait for the next development cycle to act on the findings. Ideally, usability testing should be conducted throughout the entire development cycle, from the design phase (when paper prototypes can be used) through the Beta (or robust prototype). 

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copyright 2004 John M Lance

 

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