Essential Tables From AD&D’s 2nd edition Players Handbook,  Dungeon Master’s Guide, Psionics Handbook and others. Compiled by Reverends David A. Donsky and Evan C. Corbett. This is meant to ease the creation of characters of any level. Some of these tables have been modified for the Five Rings of Power Campaign and include optional races and classes. These charts seem distorted on most machines that do not run Microsoft Office 2000 and/or have a resolution of 800 X 600 or lower. Perhaps changing it to web layout might help. Sorry for the inconvenience. Let me know if these are not distorted.

 

Table 1:

Strength

 

Ability             Hit               Damage         Weight           Max.        Open          Bend Bars/

Score             Prob.          Adj.                 Allow.             Press     Doors         Lift Gates              Notes

1                      -5                   -4                       1                      3          1                 0%

2                      -3                   -2                       1                      5          1                 0%

3                      -3                   -1                       5                     10         2                 0%

4-5                   -2                   -1                      10                    25         3                 0%

6-7                   -1                 None                   20                    55         4                 0%

8-9                   Norm            None                   35                    90         5                 1%

10-11               Norm            None                   40                   115        6                 2%

12-13               Norm            None                   45                   140        7                 4%

14-15               Norm            None                   55                   170        8                 7%

16                    Norm            +1                      70                   195        9                 10%

17                    +1                +1                      85                   220        10                13%

18                    +1                +2                     110                  255        11                16%                        

18/01-50          +1                +3                     135                  280        12                20%                        

18/51-75          +2                +3                     160                  305        13                25%                        

18/76-90          +2                +4                     185                  330        14                30%                        

18/91-99          +2                +5                     235                  380        15(3)           35%                        

18/00               +3                +6                     335                  480        16(6)           40%                         Ogre/ Maximum for human male

19                    +3                +7                     485                  640        16(8)           50%                         Hill Giant, Desert Giant, Firbolgs

20                    +3                +8                     535                  700        17(10)         60%                         Stone Giant, Fomorian Giant

21                    +4                +9                     635                  810        17(12)         70%                         Frost Giant, Jungle Giant

22                    +4                +10                    785                  970        18(14)         80%                         Fire Giant, Mountain Giant, Reef Giant

23                    +5                +11                    935                1,130       18(16)         90%                         Cloud Giant, Fog Giant

24                    +6                +12                  1,235               1,440       19(17)         95%                         Storm Giant

25                    +7                +14                  1,535               1,750       19(18)         99%                         Titan

 

Table 2:

Dexterity

                                                                Missile

Ability                     Reaction                Attack                    Defensive

Score                     Adj.                         Adj.                         Adj.

 1                             -6                            -6                            +5

 2                             -4                            -4                            +5

 3                             -3                            -3                            +4

 4                             -2                            -2                            +3

 5                             -1                            -1                            +2

 6                               0                              0                            +1

 7                               0                              0                              0

 8                               0                              0                              0

 9                               0                              0                              0

10-14                         0                              0                              0

15                              0                              0                            -1

16                            +1                            +1                            -2

17                            +2                            +2                            -3

18                            +2                            +2                            -4

19                            +3                            +3                            -4

20                            +3                            +3                            -4

21                            +4                            +4                            -5

22                            +4                            +4                            -5

23                            +4                            +4                            -5

24                            +5                            +5                            -6

25                            +5                            +5                            -6

 

Table 3:

Constitution

 

Ability             Hit Point                   System            Resurrection              Poison

Score             Adjustment            Shock               Survival                        Save                 Regeneration

 1                     -3                              25%                  30%                              -2                      Nil

 2                     -2                              30%                  35%                              -1                      Nil

 3                     -2                              35%                  40%                                0                      Nil

 4                     -1                              40%                  45%                                0                      Nil

 5                     -1                              45%                  50%                                0                      Nil

 6                     -1                              50%                  55%                                0                      Nil

 7                       0                              55%                  60%                                0                      Nil

 8                       0                              60%                  65%                                0                      Nil

 9                       0                              65%                  70%                                0                      Nil

10                      0                              70%                  75%                                0                      Nil

11                      0                              75%                  80%                                0                      Nil

12                      0                              80%                  85%                                0                      Nil

13                      0                              85%                  90%                                0                      Nil

14                      0                              88%                  92%                                0                      Nil

15                    +1                              90%                  94%                                0                      Nil

16                    +2                              95%                  96%                                0                      Nil

17                    +2 (+3)*                     97%                  98%                                0                      Nil

18                    +2 (+4)*                     99%                  100%                               0                      Nil

19                    +2 (+5)*                     99%                  100%                             +1                      Nil

20                    +2 (+5)**                    99%                  100%                             +1                      1/6 turns

21                    +2 (+6)***                  99%                  100%                             +2                      1/5 turns

22                    +2 (+6)***                  99%                  100%                             +2                      1/4 turns

23                    +2 (+6)****                 99%                  100%                             +3                      1/3 turns

24                    +2 (+7)****                 99%                  100%                             +3                      1/2 turns

25                    +2 (+7)****                 100%                 100%                             +4                      1/1 turn

 

* Parenthetical bonus applies to warriors only. All other classes receive maximum bonus of +2 per die.

** All 1s rolled for Hit Dice are automatically considered 2s.

*** All 1s and 2s rolled for Hit Dice are automatically considered 3s.

**** All 1s, 2s, and 3s rolled for Hit Dice are automatically considered 4s.

 

Table 4:

Intelligence

 

Ability             # of               Spell             Chance to                  Max. # of                        Illusion

Score             Lang.            Level            Learn Spell               Spells/Level                  Immunity

  1                      0*                 --                    --                               --                                         --

  2                      1                  --                    --                               --                                         --

  3                      1                  --                    --                               --                                         --

  4                      1                  --                    --                               --                                         --

  5                      1                  --                    --                               --                                         --

  6                      1                  --                    --                               --                                         --

  7                      1                  --                    --                               --                                         --

  8                      1                  --                    --                               --                                         --

  9                      2                  4th                 35%                            6                                         --

10                      2                  5th                 40%                            7                                         --

11                      2                  5th                 45%                            7                                         --

12                      3                  6th                 50%                            7                                         --

13                      3                  6th                 55%                            9                                         --

14                      4                  7th                 60%                            9                                         --

15                      4                  7th                 65%                            11                                        --

16                      5                  8th                 70%                            11                                        --

17                      6                  8th                 75%                            14                                        --

18                      7                  9th                 85%                            18                                        --

19                      8                                   95%                            All                                    1st-level

20                      9                  10th              96%                            All                                   2nd-level

21                    10                  11th              97%                            All                                   3rd-level

22                    11                  12th              98%                            All                                   4th-level

23                    12                  12th              99%                            All                                   5th-level

24                    15                  12th              100%                           All                                   6th-level

25                    20                  12th              100%                           All                                   7th-level

 

* While unable to speak a language, the character can still communicate by grunts and gestures.

 

Table 5:

Wisdom

                                Magical                                                  Chance

Ability                     Defense                 Bonus                    of Spell                  Spell

Score                     Adjustment          Spells                     Failure                    Immunity

1                              -6                             --                             80%                         --

2                              -4                             --                             60%                         --

3                              -3                             --                             50%                         --

4                              -2                             --                             45%                         --

5                              -1                             --                             40%                         --

6                              -1                             --                             35%                         --

7                              -1                             --                             30%                         --

8                                0                            --                             25%                         --

9                                0                            0                             20%                         --

10                              0                            0                             15%                         --

11                              0                            0                             10%                         --

12                              0                            0                               5%                         --

13                              0                            1st                             0%                         --

14                              0                            1st                             0%                         --

15                            +1                            2nd                            0%                         --

16                            +2                            2nd                            0%                         --

17                            +3                            3rd                             0%                         --

18                            +4                            4th                             0%                         --

19                            +4                            1st, 3rd                    0%                         cause fear, charm person, command, friends, hypnotism

20                            +4                            2nd, 4th                    0%                         forget, hold person, ray of enfeeblement, scare

21                            +4                            3rd, 5th                    0%                         fear

22                            +4                            4th, 5th                     0%                         charm monster, confusion, emotion, fumble, suggestion

23                            +4                            1st, 6th                     0%                         chaos, feeblemind, hold monster, magic jar, quest

24                            +4                            5th, 6th                     0%                         geas, mass suggestion, rod of rulership

25                            +4                            6th, 7th                     0%                         antipathy/sympathy, deathspell, mass charm

 

Table 6:

Charisma

 

Ability                     Maximum # of      Loyalty                   Reaction Adjustment/

Score                     Henchmen            Base                       Comeliness Modifier

  1                              0                               -8                             -7

  2                              1                               -7                             -6

  3                              1                               -6                             -5

  4                              1                               -5                             -4

  5                              2                               -4                             -3

  6                              2                               -3                             -2

  7                              3                               -2                             -1

  8                              3                               -1                              0

  9                              4                                0                              0

10                              4                                0                              0

11                              4                                0                              0

12                              5                                0                              0

13                              5                                0                            +1

14                              6                              +1                            +2

15                              7                              +3                            +3

16                              8                              +4                            +5

17                            10                              +6                            +6

18                            15                              +8                            +7

19                            20                            +10                            +8

20                            25                            +12                            +9

21                            30                            +14                          +10

22                            35                            +16                          +11

23                            40                            +18                          +12

24                            45                            +20                          +13

25                            50                            +20                          +14

 

Table 8:

Racial Ability Adjustments

 

Race                                       Adjustments

Dwarf*                                    +1 Constitution; -1 Charisma

Elf, high,  gray, and wood       +1 Dexterity; -1 Constitution

Elf, drow                                 +2 Dexterity; +1 Intelligence; -2 Charisma: -1 Constitution

Gnome                                     +1 Intelligence; -1 Wisdom

Halfling                                    +1 Dexterity; -1 Strength

Kender                                    +2 Dexterity (19 max); -1 Strength

Minotaur, Krynn                       +2 Strength, Constitution; -2 Charisma, Wisdom

Irda                                          +2 Dexterity, Intelligence, Charisma; -2 Constitution

Dracon                                    + 1 Strength; -1 Dexterity

Grommam, male                       +2 Strength, +2 Dexterity; - 1 Intelligence, - 1 Wisdom

Grommam, female                   +2 Intelligence, +2 Wisdom; - 1 Strength, -1 Dexterity

Giff                                          +2 Strength; -1 Intelligence

Hadozee                                  +1 Dexterity; -2 Charisma

Hurwaeti                                 +1 Wisdom; -1 Constitution

Human, Lizard man                 no modifiers

Rastipede                                +1 Constitution; -1 Dexterity

Scro                                        +1 Strength

Xixchil                                      +1 Constitution; -1 Dexterity

 

 

* Includes Daegar

 

Table 13:

Class Ability Score Minimums

 

Character                                                                                             

Class                      Str           Dex         Con         Int           Wis         Cha

Assassin*               12            17            --             13            --             15

Barbarian*               12            9              15            --             --             --

Bounty Hunter*        10            15            --             12            --             13

Fighter                     9             --             --             --             --             --

Anti-/Paladin*           12            --             9             --             13            17

Ranger*                   13            13            14            --             14            --

Solamnic Knight**

   Crown*                 10            8              10            7              10            --

   Sword*                 12            9              10            9              13            --

   Rose*                   15            12            15            10            13            --

Mage                       --             --             --             9             --             --

Specialist*               Var          Var          Var          Var(9)     Var          Var

Wild Mage                --             --             --             16            --             --

Chronomancer*       --             --             --             17            16            --

Martial Artist*           9              9              --             --             9              --

Cleric                       --             --             --             --             9              --

Druid*                      --             --             --             --             12            15

Crusader*                12            --             --             --             9              12

Shaman*                  --             --             12            --             12            --

Thief                        --             9             --             --             --             --

Bard*                       --             12            --             13            --             15

Vampire*                 --             --             --             --             --             --

Psionicist*                --             --             11            12            15            --

 

     (bold indicates prime requisite for the 10% bonus to experience)

*    Optional character class. Specialist includes illusionist but not chronomancer.

*    House Character class. Details found on this website.

**   Typically only found on the world of Krynn. 10% experience bonus awarded not for stats but for compliance with the Oath and the Measure.

 

Table 7:

Racial Ability Requirements

 

Ability                     Dwarf                     Elf, h,g,&w            Elf, drow                Gnome                   Half-Elf    Halfling                   Kender   Minotaur, Krynn

Strength                  8/18                        3/18                         3/18                           6/18                          3/18          7/18 *                   6/16         12/20

Dexterity                  3/17                        6/19                         8/20                           3/18                          6/18          7/18                     8/19         8/18

Constitution             11/19                       7/18                         7/17                           8/18                          6/18        10/18                     10/18       12/20

Intelligence              3/18                        8/18                         9/19                           6/18                          4/18          6/18                     6/18         5/18

Wisdom                   3/18                        3/18                         3/18                           3/18                          3/18          3/17                     3/16         3/16

Charisma                 3/17                        8/18                         3/16                           3/18                          3/18          3/18                     6/18         3/16

                                Irda                         Dwarf, Daergar     Dwarf, Gully          Dracon                   Grommam            Hadozee                Lizard man

Strength                  12/18                       10/18                       6/18                         11/18                       11/18                       6/18                         8/18

Dexterity                  8/20                         3/16                         6/18                         3/17                         8/18                         8/18                         3/18

Constitution             12/16                       12/19                       3/12                         8/18                         8/18                         3/18                         6/18

Intelligence              5/20                         3/18                         3/9                           8/18                         3/18                         3/18                         3/18

Wisdom                   10/18                       3/18                         3/9                           8/18                         3/17                         3/18                         3/17

Charisma                 15/20                       3/14                         3/9                           3/18                         3/18                         3/16                         3/16

                                Hurwaet                 Rastipede              Scro                        Xixchil                    Giff

Strength                  8/18                         8/18                         8/18                         3/18                         11/18

Dexterity                  3/18                         3/17                         3/18                         11/18                       3/17

Constitution             3/17                         8/18                         8/18                         8/18                         8/18

Intelligence              3/18                         3/18                         3/17                         8/18                         3/16

Wisdom                   8/18                         3/18                         3/16                         3/16                         3/17

Charisma                 3/17