Welcome to Coolguywithgun's homepage.
Update! July 28, 2003 I fixed the download link so that the file actually is the updated version of NPRQuake. Sorry about any confusion that I may have caused.
Update! July 24, 2003 I came across a new renderer
for NPRQuake, and decided to add it to my package. This
one does cartoon style rendering and is by Adrian Ilie. I suppose
now there's a reason to use this over the SDL port. If anyone wants to
add this renderer to the SDL port, only ainpr.c and
matrixFunc.h need to be copied into the dynamic_r
directory from Adian Ilie's source distribution. This also needs
to be linked against GLU. The various
files that are included with the binary available at the website for
this renderer must also be extracted to the build directory. This release
also removes the need to add the .so
extension to the
renderer names.
Update! February 13, 2002 It looks like someone's created an SDL version of NPRQuake. My latest version is still available here, but the SDL version might give you less trouble.
Update! February 11, 2002 This release includes a couple small fixes, as well as mouse support, thanks to some changes borrowed from MFCN's GLQuake!
Update! February 8, 2002 A couple small fixes for people with trouble compiling and for freezes when starting NPRQuake have been included. As usual, these haven't been tested by me. The fixes are the following:
Update! February 6, 2002 A small fix for those who
are suffering from Error: memory overwrite in
Sys_Printf
has been added to NPRQuake for Linux. It is
untested, but should probably work. For those who don't want to
download again, change line 89 of NPRQuakeSrc/sys_linux.c
from:
char text[1024];to:
char text[2048];and then of course run make again.
Update! January 29, 2002 I tried NPRQuake and just had to port it to Linux. I actually have little knowledge of programming... it's basically a few minor changes to make it work in Linux as well as a couple Makefiles. Enjoy!
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