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CoolScroll


 

 

Why should you use Windows fonts, when you can draw your own? All you've to do is decide how big you whant them and draw your own on a grid-like bitmap. The applet will cut and use them instead of those old crappy winfonts...(What? BOLD? ITALIC?? Oh..err...) and last but not least, will also add that lake-like boing that slowly fades up and down.

 

Parameters Value/Meaning
backimage The image to be drawn behind the scrolltext
asciioffset The offset between your fonts and the ASCII table. E.g: 32 means that the applet expects that all the characters typed have an ASCII value equal or greater than 32, so you don't have to draw ALL the fonts!
fontimage The image containing the fonts. take a look at the one i've use to understand how customize it
fontx The width of each letter.
fonty The height of each letter...
scrollspeed The speed of your scrolltext. I suggest a minimum of 5.
scrolltext Say something...(What? a hidden message?==null ;->>>

 

 

Copy & Paste...
<applet code="CoolScroll.class" name="CoolScroll" width="400" height="130">

<param name="scrolltext"

value="WHO SAYD THAT JAVA SCROLLTEXT HAVE TO USE WINDOWS FONTS??? *+*NOBODY*+* SO GET A NICE PAINT (EVEN THE WINDOWS ONE!) AND DRAW YOUR OWN...YEP! AGAIN...**++EL VISCIDO++** UH?...OK I KNOW THE FONTS COME FROM  WIPEOUT 2097*">

<param name="scrollspeed" value="5">

<param name="asciioffset" value="32">

<param name="fontx" value="25">

<param name="fonty" value="20">

<param name="fontimage" value="coolfonts.gif">

<param name="backimage" value="sfondo.gif">

</applet>

 


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