DEEP FOREST

A Gamma World-D20 PBEM


CALL FOR PLAYERS

Something strange is happening in the Deep Forest. Trappers and hunters are coming back scared; they talk about weird creatures, deranged live metal machines, and forest devils. What's worse, some of them are not coming back at all. The forest is an integral part of the town Luna, providing sustenance for its people and raw materials for its wood processing facility. One of the few live metal loggers from the facility has gone missing for over a week. People don't even want to think about what would keep such a large live metal machine from coming back to its base. The Lord of the Land has called for volunteers to solve the mystery; those interested should report to T'asse as soon as possible.

Greetings fellow roleplayers and welcome to Gamma World. A bit about myself, I’ve been roleplaying for over 20 years and am a big fan of GW. 2nd edition GW is my first love, but this PBEM will use the D20 edition with a few house rules. Don't worry too much if you are familiar with another GW version, we'll work things out. I am also an avid amateur writer, which is one of the reasons why this type of game appeals so much to me.

I am looking for 3 to 5 starting characters. The game will NOT be first come first serve, and we will take time to develop characters for it. It will have action as well as problem solving so a good mix of characters is recommended. The format will be about two turn recaps per week, and I will do all the dice rolling (a PBEM game is slow enough already). I am looking for roleplayers whose turn replies are NOT a one sentence reply. Remember that I am here to be entertained just as much as you.

Please take time to look through the previous GW PBEMs (link in initial page); you can browse the excellent characters that ended up being chosen as well as sample turn recaps. Be aware that to host this type of game, I require quite a bit of writing from players. I am NOT the sole responsible for the game, but I am here to smooth things out and make sure that everyone has a good time. Think of this as an on-going NOVEL that we are ALL writing.

If this sounds like a game for you, then send me a character (name, race, professions) with the following sections: a) appearance (what other people see when looking at you, physical characteristics, clothing, items, etc.), b) history (where your character comes from, what has he done, how he acquired his skills, provide a couple of plot hooks, etc.), c) personality (what he likes to do, his fears, his manners, his favorite sayings, etc.). Please make the characters interesting, the strong and silent type just don't cut it in this type of game; you don’t have to send clowns either. Also, please browse through The Land (link below); this will give some idea of the starting atmosphere for the game and provide background to tie-in your characters. I don't need stats at this point, but you generate them and send them if it helps define your characters. Players will start out at 5th level.

Please tell me a bit about yourself, your interest in PBEMs and your experience in GW including what commercial materials you have access to. I will accept character submission and reply to everyone who has put time and effort into their submittals.

Have fun and keep gaming.

Fabian

General Rules for PBEM

The Land


CHARACTERS

Meet the heroes of the game:

Day-Vid (male synthetic law enforcer)

Garak (male stock human ex-guard)

Glade (male pure strain human techie)

Thame (male mutant ex-gladiator)

If you like what you see...read, then please drop me a line at fabian_benavente@msn.com; I can usually fit in an enthusiastic player.


TURNS

Read the turns played so far:

Turn 01 - Carnival Week

Turn 02 - One Down

Turn 03 - Old Moe

Turn 04 - Luna

Turn 05 - On Trapper Trail

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